Monday, December 23, 2019

Thoughts on this Semester

As this semester comes to a close there are lots of things that I would like to recap on and there are things that I would like to get off my mind. As a group I think that we work well together as a proper group, not just a group of yes men, when we think that there is a problem with something we will always bring it up and we will have a discussion about it, I think that this is what drove the evolution of our game and it is very different from the beginning. Initially the game idea was very bloated and ambitious which was a problem that only grew as the weeks went on. This ambition was in good faith as we really wanted to create the best game that we could but as the weeks rolled by we were constantly cutting things to make things more reasonable. Things that we cut include the world being "Open/Semi Open world" and the Combat Combo system. If we had all the time in the world we would be able to create a game with these features but the fact of the matter is that we had a whole other project to do and we had to stick to a deadline.

I believe that my contribution towards this group project is much better this year compared to previous years as I have always tried to be in every conversation about everything even if it wasn't specifically about programming. I have also tried new things this semester which i think has really improves my list of skill that will be very helpful going forward into the second semester. I am proud of my growth throughout my time at university and I hope that i will continue to grow because there are still things that I need to work on when it comes to weekly work updates.

For next semester we are also assigning someone to be a manager for the group as we think that this will be helpful in keeping both sides of the team moving together properly as this was a consistent issue throughout the semester.

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